import type { IParticleGravity } from "./IParticleGravity";
import type { IParticleSpin } from "./IParticleSpin";
import type { Particle } from "tsparticles-engine";
export type MoveParticle = Particle & {
    gravity?: IParticleGravity;
    retina: {
        spinAcceleration?: number;
    };
    spin?: IParticleSpin;
};
