import { type Container, type IParticle, type Particle, ParticlesInteractorBase } from "tsparticles-engine";
export declare class Attractor extends ParticlesInteractorBase {
    constructor(container: Container);
    clear(): void;
    init(): void;
    interact(p1: IParticle): Promise<void>;
    isEnabled(particle: Particle): boolean;
    reset(): void;
}
